I've gone back to my original project goals to regain my focus over the last couple of months and this has been a big help. These are:
- Create a full port of both The City and The Dungeon for modern systems
- Move your characters seamlessly between scenarios
- Provide a quick, easy to use alternative to emulation
- Expand upon the original scenarios to include new quests, locations, encounters and items
- Provide the option of using the original or updated graphics and sound
The wording here might differ slightly from my original webpages but the key goals are still strong messages and still feel very relevant to my current thinking. These will be my key focus over the coming months. I'll not be losing sight of these again or heading off on any other tracks where my Alternate Reality project is concerned.
At a high level the main areas I'm going to be looking at over the next few weeks and months are:
- The core engine - specifically remodelling items, encounters and tweaking the display
- The City - What is required to make the City 100% complete?
- The Dungeon - What is required to make the Dungeon 100% complete - starting with level 1?
- The Arena & other scenarios - Bit by bit expanding the Arena content but also laying any groundwork which might be required for future expansion into other scenarios.
My plan is to expand these key areas into more smaller, achievable items in the next week or so. I'll publish these plans online with everyone so you can or point out anything I've overlooked.
I'm really keen to get feedback from players whether that's bug reports, general comments for improvement or ideas for new features - content or story. Email, Facebook, the Blog and the forums are different ways of helping to develop ARX so I'd encourage you to make use of them if there are things you'd like to see. I try to read all the comments and the feedback and suggestions I receive really do help determine what I work on next and how items are prioritised.
Alternatively if you like my what I'm planning or the work I've completed to date then you might consider making a small donation via Paypal (link in the right hand panel of this blog and on the webpages) or as a patron on Patreon. These are a great help for my website costs, occasional small hardware additions that help development and the odd book or software licence I buy.
As I've mentioned previously my planned approach is more frequent but probably smaller updates. I'll be tackling some of the bigger items mentioned above in the next couple of releases which I think will help take ARX to a whole new level. Thanks for your support.